MoarFactory Crash

I don’t know what caused it but suddenly my game crashes with moar factory installed. Love the mod and it is amazing but it locked me out of one of my saves with it. It seems to be only this one doing this and it won’t load the interface

Version: 125236, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: Standalone, IsUsingMods: Yes

Assertion failed: O->GetClass()->ImplementsInterface(UFGSaveInterface::StaticClass()) [File:D:\ws\SB-200518130817-657\UE4\Games\FactoryGame\Intermediate\Build\Win64\FactoryGame\Inc\FactoryGame\FGSaveInterface.gen.cpp] [Line: 446]

FactoryGame_Win64_Shipping!FWindowsErrorOutputDevice::Serialize() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\core\private\windows\windowserroroutputdevice.cpp:79]
FactoryGame_Win64_Shipping!FOutputDevice::LogfImpl() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:71]
FactoryGame_Win64_Shipping!AssertFailedImplV() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\core\private\misc\assertionmacros.cpp:101]
FactoryGame_Win64_Shipping!FDebug::CheckVerifyFailedImpl() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\core\private\misc\assertionmacros.cpp:439]
FactoryGame_Win64_Shipping!IFGSaveInterface::Execute_PreLoadGame() [d:\ws\sb-200518130817-657\ue4\games\factorygame\intermediate\build\win64\factorygame\inc\factorygame\fgsaveinterface.gen.cpp:446]
FactoryGame_Win64_Shipping!FArchiveObjectTOCProxy::operator<<() [d:\ws\sb-200518130817-657\ue4\games\factorygame\source\factorygame\private\fgsavesession.cpp:1280]
FactoryGame_Win64_Shipping!operator<<() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\core\public\containers\array.h:1100]
FactoryGame_Win64_Shipping!UFGSaveSession::SerializeLoadedObjects() [d:\ws\sb-200518130817-657\ue4\games\factorygame\source\factorygame\private\fgsavesession.cpp:1482]
FactoryGame_Win64_Shipping!UFGSaveSession::LoadCompressedFileFromDisk() [d:\ws\sb-200518130817-657\ue4\games\factorygame\source\factorygame\private\fgsavesession.cpp:778]
FactoryGame_Win64_Shipping!UFGSaveSession::LoadGame() [d:\ws\sb-200518130817-657\ue4\games\factorygame\source\factorygame\private\fgsavesession.cpp:920]
FactoryGame_Win64_Shipping!AFGGameMode::InitGameState() [d:\ws\sb-200518130817-657\ue4\games\factorygame\source\factorygame\private\fggamemode.cpp:274]
FactoryGame_Win64_Shipping!AGameModeBase::PreInitializeComponents() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\gamemodebase.cpp:125]
FactoryGame_Win64_Shipping!ULevel::RouteActorInitialize() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\level.cpp:1823]
FactoryGame_Win64_Shipping!UWorld::InitializeActorsForPlay() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\world.cpp:3925]
FactoryGame_Win64_Shipping!UEngine::LoadMap() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\unrealengine.cpp:12518]
FactoryGame_Win64_Shipping!UEngine::Browse() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\unrealengine.cpp:11777]
FactoryGame_Win64_Shipping!UEngine::TickWorldTravel() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\unrealengine.cpp:11975]
FactoryGame_Win64_Shipping!UGameEngine::Tick() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\engine\private\gameengine.cpp:1355]
FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [d:\ws\sb-200518130817-657\ue4\games\factorygame\source\factorygame\private\fggameengine.cpp:9]
FactoryGame_Win64_Shipping!FEngineLoop::Tick() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4028]
FactoryGame_Win64_Shipping!GuardedMain() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\launch\private\launch.cpp:168]
FactoryGame_Win64_Shipping!GuardedMainWrapper() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
FactoryGame_Win64_Shipping!WinMain() [d:\ws\sb-200518130817-657\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:275]
FactoryGame_Win64_Shipping!__scrt_common_main_seh() [d:\agent_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

Do you still have all 3 parts of the mod installed, or just MoarFactory? I think it crashes if you have the main mod but not the parts mods.

I have all 3. But as I dug into it it seemed like the game didn’t like the extra mods that added tabs to the build menu, not just moarfactory