I had an idea for a mod that would add two buildings to the game.
Dematerialiser - Has 1 item input
Materialiser - has 1 item output
There would be a configurable interface for each building, in this interface you can name the object and also select a source/destination. Eg;
Iron dematerialiser teleports to Iron materialiser.
These buildings and the research should be expensive for balance purposes, there should be a maximum distance between a dematerialiser and it’s target materialiser and there probably should be multiple tiers, eg a tier1 teleporter can only transport 60 items per minute. They should also have a power requirement.
They’re extremely powerful so they’re expensive and should have some limitations and implications of using them (cost, distance, power).
The research should probably be locked behind some of the quartz radio signal research, kind of fits the idea that the teleporter need to be able to send signals to each other.