Any changes from Update 4 to update 5

I been able to get my mod to compile with no errors. And when I start Satisfactory, It crashes. It doesn’t seem to display anything at all on my mod.

Here’s the text from the crash report.

Version: 174799, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: Standalone, IsUsingMods: Yes

Assertion failed: Texture->VolumeData.CompressedDistanceFieldVolume.Num() == Size.X * Size.Y * Size.Z * FormatSize [File:D:/ws/SB-211116092526-440/UE4/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp] [Line: 687]

FactoryGame_Core_Win64_Shipping!AssertFailedImplV() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\misc\assertionmacros.cpp:104]
FactoryGame_Core_Win64_Shipping!FDebug::CheckVerifyFailedImpl() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\misc\assertionmacros.cpp:461]
FactoryGame_Engine_Win64_Shipping!<lambda_e8c8fb69694d978ccc8e892848d31a9b>::operator()() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\engine\private\distancefieldatlas.cpp:687]
FactoryGame_Engine_Win64_Shipping!ParallelForImpl::TParallelForData<TFunctionRef<void __cdecl(int)> >::Process() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\public\async\parallelfor.h:177]
FactoryGame_Engine_Win64_Shipping!TGraphTask<ParallelForImpl::TParallelForTask<TFunctionRef<void __cdecl(int)> > >::ExecuteTask() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\public\async\taskgraphinterfaces.h:886]
FactoryGame_Core_Win64_Shipping!FTaskThreadAnyThread::ProcessTasksUntilQuit() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\async\taskgraph.cpp:887]
FactoryGame_Core_Win64_Shipping!FTaskThreadBase::Run() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\async\taskgraph.cpp:541]
FactoryGame_Core_Win64_Shipping!FRunnableThreadWin::Run() [d:\ws\sb-211116092526-440\ue4\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:86]

So my question is that has something else been added to the mod to get it to work so that the game will load. I been checking the documents every other day for any updates. And there doesn’t seem to be any changes made from update 4. Does anyone have any idea on what could be wrong?